Answer by Shchvova
http://www.unifycommunity.com/wiki/index.php?title=Terrain_tutorial#Detail_resolution
View ArticleAnswer by yohosuff
I found [this][1] to be quite helpful in understanding detail resolution per patch. [1]: http://docs.unity3d.com/Documentation/ScriptReference/TerrainData.SetDetailResolution.html
View ArticleAnswer by jimmytlewis
Your terrain is a big square and the detail per patch (8-128) is how many detail meshes can be in one space square of the terrain. If your terrain is too big this can cause some weired issues with the...
View ArticleAnswer by Shchvova
http://www.unifycommunity.com/wiki/index.php?title=Terrain_tutorial#Detail_resolution
View ArticleAnswer by yohosuff
I found [this][1] to be quite helpful in understanding detail resolution per patch. [1]: http://docs.unity3d.com/Documentation/ScriptReference/TerrainData.SetDetailResolution.html
View ArticleAnswer by jimmytlewis
Your terrain is a big square and the detail per patch (8-128) is how many detail meshes can be in one space square of the terrain. If your terrain is too big this can cause some weired issues with the...
View Article
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